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Using a database in Overcast
Posted on July 29, 2021September 7, 2022
by admin
Review

Using a database in Overcast

In the third (and last) part of this series we are taking a look at using the JDBC API to access a database via SFS2X Extensions. While this approach takes a bit more coding compared to the DBManager API (which we have explored in part 2) it also provides more sophisticated features such as working […]

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Why Gaming Publishers Are Leaving Money on the Table

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

How to Add Rewarded Ads Without Touching Your Core Game Loop

805 – Mario Galaxy Movie Mania, Switch 2 Leaks, and Platinum Points

805 – Mario Galaxy Movie Mania, Switch 2 Leaks, and Platinum Points

Getting Your Game Release Right – A Checklist
Posted on July 27, 2021October 15, 2021
by admin
All Review

Getting Your Game Release Right – A Checklist

Making a game is one thing. An impressive, creative and wonderful thing. But a game really comes to life when it is released to players....

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Why Gaming Publishers Are Leaving Money on the Table

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

How to Add Rewarded Ads Without Touching Your Core Game Loop

805 – Mario Galaxy Movie Mania, Switch 2 Leaks, and Platinum Points

805 – Mario Galaxy Movie Mania, Switch 2 Leaks, and Platinum Points

How to Encourage More Snacking and Less Feasting
Posted on July 22, 2021October 15, 2021
by admin
All News

How to Encourage More Snacking and Less Feasting

In early 2021 some clever bods* at a university wrote a research paper about how individual game mechanics affect player attrition (i.e. how many players...

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‘Your Career Starts at the Beginning of the AI Revolution,’ NVIDIA CEO Tells Graduates

‘Your Career Starts at the Beginning of the AI Revolution,’ NVIDIA CEO Tells Graduates

Share of the Week: Celebrate

Share of the Week: Celebrate

Powering the Next American Century: US Energy Secretary Chris Wright and NVIDIA’s Ian Buck on the Genesis Mission

Powering the Next American Century: US Energy Secretary Chris Wright and NVIDIA’s Ian Buck on the Genesis Mission

Linked and Loaded: Gaijin Single Sign-On Now Available on GeForce NOW

Linked and Loaded: Gaijin Single Sign-On Now Available on GeForce NOW

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before
Posted on July 7, 2021September 7, 2022
by admin
Devices

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before

Nvidia is the backbone of the Artificial Intelligence revolution.               Nvidia is the only firm providing vertically integrated artificial intelligence solutions for the datacenter, edge, robotics,...

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Improving Bash Generation in Small Language Models with Grammar-Constrained Decoding

Improving Bash Generation in Small Language Models with Grammar-Constrained Decoding

Streaming Tokens and Tools: Multi-Turn Agentic Harness Support in NVIDIA Dynamo 

Streaming Tokens and Tools: Multi-Turn Agentic Harness Support in NVIDIA Dynamo 

Model Quantization: Post-Training Quantization Using NVIDIA Model Optimizer

Model Quantization: Post-Training Quantization Using NVIDIA Model Optimizer

Achieving Peak System and Workload Efficiency on NVIDIA GB200 NVL72 with Slurm Block Scheduling

Achieving Peak System and Workload Efficiency on NVIDIA GB200 NVL72 with Slurm Block Scheduling

Relationships Between HEXAD Types
Posted on June 30, 2021January 17, 2022
by admin
All Devices

Relationships Between HEXAD Types

It’s been a while since I wrote about the HEXAD user types, but the world does not stand still and I keep seeing them turning up in academic papers – which is amazing, so…

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Improving Bash Generation in Small Language Models with Grammar-Constrained Decoding

Improving Bash Generation in Small Language Models with Grammar-Constrained Decoding

Streaming Tokens and Tools: Multi-Turn Agentic Harness Support in NVIDIA Dynamo 

Streaming Tokens and Tools: Multi-Turn Agentic Harness Support in NVIDIA Dynamo 

Model Quantization: Post-Training Quantization Using NVIDIA Model Optimizer

Model Quantization: Post-Training Quantization Using NVIDIA Model Optimizer

Achieving Peak System and Workload Efficiency on NVIDIA GB200 NVL72 with Slurm Block Scheduling

Achieving Peak System and Workload Efficiency on NVIDIA GB200 NVL72 with Slurm Block Scheduling

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Theme: Narrative Lite By ThemeDevStudios. Powered by WordPress.