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How to Encourage More Snacking and Less Feasting
Posted on July 22, 2021October 15, 2021
by admin
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How to Encourage More Snacking and Less Feasting

In early 2021 some clever bods* at a university wrote a research paper about how individual game mechanics affect player attrition (i.e. how many players...

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JetPack 6.2.2 for Jetson Orin

Official PlayStation Podcast Episode 533: John Carpentry 101

Official PlayStation Podcast Episode 533: John Carpentry 101

Share of the Week: Rustic

Share of the Week: Rustic

Honkai: Star Rail Version 4.0 No Aha at Full Moon will go live on February 13

Honkai: Star Rail Version 4.0 No Aha at Full Moon will go live on February 13

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before
Posted on July 7, 2021September 7, 2022
by admin
Devices

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before

Nvidia is the backbone of the Artificial Intelligence revolution.               Nvidia is the only firm providing vertically integrated artificial intelligence solutions for the datacenter, edge, robotics,...

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3 Ways NVFP4 Accelerates AI Training and Inference

3 Ways NVFP4 Accelerates AI Training and Inference

How to Build License-Compliant Synthetic Data Pipelines for AI Model Distillation

How to Build License-Compliant Synthetic Data Pipelines for AI Model Distillation

How Painkiller RTX Uses Generative AI to Modernize Game Assets at Scale

How Painkiller RTX Uses Generative AI to Modernize Game Assets at Scale

Build with Kimi K2.5 Multimodal VLM Using NVIDIA GPU-Accelerated Endpoints 

Build with Kimi K2.5 Multimodal VLM Using NVIDIA GPU-Accelerated Endpoints 

Relationships Between HEXAD Types
Posted on June 30, 2021January 17, 2022
by admin
All Devices

Relationships Between HEXAD Types

It’s been a while since I wrote about the HEXAD user types, but the world does not stand still and I keep seeing them turning up in academic papers – which is amazing, so…

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3 Ways NVFP4 Accelerates AI Training and Inference

3 Ways NVFP4 Accelerates AI Training and Inference

How to Build License-Compliant Synthetic Data Pipelines for AI Model Distillation

How to Build License-Compliant Synthetic Data Pipelines for AI Model Distillation

How Painkiller RTX Uses Generative AI to Modernize Game Assets at Scale

How Painkiller RTX Uses Generative AI to Modernize Game Assets at Scale

Build with Kimi K2.5 Multimodal VLM Using NVIDIA GPU-Accelerated Endpoints 

Build with Kimi K2.5 Multimodal VLM Using NVIDIA GPU-Accelerated Endpoints 

Ethereal GaryCon 2021
Posted on March 18, 2021July 6, 2022
by admin
Games

Ethereal GaryCon 2021

Howdy Greyhawk faithful! Just a quick post to remind that next week is Gary Con 2021. Unfortunately it’s virtual yet again due to the pandemic,...

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In defense of Assassin’s Creed Unity

In defense of Assassin’s Creed Unity

Director Gore Verbinski said he ‘loved’ working on the BioShock movie and ‘was going to dive deeply into the Oedipal aspect’: ‘Every year I hear something about the project, but I’m not sure any studio is quite willing to go where I was headed’

Director Gore Verbinski said he ‘loved’ working on the BioShock movie and ‘was going to dive deeply into the Oedipal aspect’: ‘Every year I hear something about the project, but I’m not sure any studio is quite willing to go where I was headed’

Train Sim World devs announce Thomas the Tank Engine game ‘powered by Train Sim World’ and the true train sickos are down: ‘It will make 9 trainzillion dollars’

Train Sim World devs announce Thomas the Tank Engine game ‘powered by Train Sim World’ and the true train sickos are down: ‘It will make 9 trainzillion dollars’

219 hours of XCOM 2 and 20 minutes of Fallout: Size Five Games’ director Dan Marshall takes us through the games on his PC

219 hours of XCOM 2 and 20 minutes of Fallout: Size Five Games’ director Dan Marshall takes us through the games on his PC

Greyhawk Deity Weapons
Posted on March 13, 2021July 6, 2022
by admin
Games

Greyhawk Deity Weapons

Hail Greyhawk Lords and Ladies! A while back I did a post where I made 3.5e stats for the demigod Earth Dragon that was first...

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In defense of Assassin’s Creed Unity

In defense of Assassin’s Creed Unity

Director Gore Verbinski said he ‘loved’ working on the BioShock movie and ‘was going to dive deeply into the Oedipal aspect’: ‘Every year I hear something about the project, but I’m not sure any studio is quite willing to go where I was headed’

Director Gore Verbinski said he ‘loved’ working on the BioShock movie and ‘was going to dive deeply into the Oedipal aspect’: ‘Every year I hear something about the project, but I’m not sure any studio is quite willing to go where I was headed’

Train Sim World devs announce Thomas the Tank Engine game ‘powered by Train Sim World’ and the true train sickos are down: ‘It will make 9 trainzillion dollars’

Train Sim World devs announce Thomas the Tank Engine game ‘powered by Train Sim World’ and the true train sickos are down: ‘It will make 9 trainzillion dollars’

219 hours of XCOM 2 and 20 minutes of Fallout: Size Five Games’ director Dan Marshall takes us through the games on his PC

219 hours of XCOM 2 and 20 minutes of Fallout: Size Five Games’ director Dan Marshall takes us through the games on his PC

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TOP

  • In defense of Assassin’s Creed Unity
  • Director Gore Verbinski said he ‘loved’ working on the BioShock movie and ‘was going to dive deeply into the Oedipal aspect’: ‘Every year I hear something about the project, but I’m not sure any studio is quite willing to go where I was headed’
  • Train Sim World devs announce Thomas the Tank Engine game ‘powered by Train Sim World’ and the true train sickos are down: ‘It will make 9 trainzillion dollars’
  • 219 hours of XCOM 2 and 20 minutes of Fallout: Size Five Games’ director Dan Marshall takes us through the games on his PC
  • Blitzball is alive and well in Final Fantasy 14, and I spoke to the community of passionate fans who built an entire 140-page D&D-like system to play it: ‘Once you start playing, you just can’t stop’

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