The cold-start problem In production inference deployments, demand fluctuates over time, requiring inference replicas to scale elastically. However,... In production inference deployments, demand fluctuates over...
What’s New for Game Developers in NVIDIA RTX: DLSS 4.5 for UE5 and Multilingual AI Characters
NVIDIA RTX provides game developers with direct paths to AI-driven characters, frame generation, and ray-traced rendering. This post walks through a meaningful... NVIDIA RTX provides...
NVIDIA CUDA 13.3 Enhances GPU Development with Tile Programming in C++, Compiler Autotuning, and Python Updates
NVIDIA CUDA 13.3 brings new capabilities and performance optimizations to developers across the CUDA ecosystem. The launch of NVIDIA CUDA Tile programming in... NVIDIA CUDA...
Develop High-Performance GPU Kernels in C++ with NVIDIA CUDA Tile
Developers can now use NVIDIA CUDA Tile programming within large existing C++ GPU codebases to develop highly optimized GPU kernels using tile-based... Source
Extract More Kernel Performance with NVIDIA CompileIQ Auto-Tuning
NVIDIA CompileIQ tackles one of the hardest problems in performance engineering: finding the compiler options that unlock the best performance for a specific... NVIDIA CompileIQ...
