What's the best part of making $800,000 in videogame sales on Steam in a single year? You might think it'd be the money, but not...
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Deadlock dev teases the community over its favorite hero that was briefly tested and removed: ‘We made delicious stock out of his bones and meats’
You might remember Slork. He featured in a PC Gamer article with the headline "Slork," and the strapline, "Slork." Everyone had a good time slorkin'...
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Larian’s head writer has a simple answer for how AI-generated text helps development: ‘It doesn’t,’ thanks to its best output being ‘a 3/10 at best’ worse than his worst drafts
In its big Divinity AMA yesterday, Larian clarified its use of generative AI tools in development: No AI art or concept art, but the studio...
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‘I can finally do the thing I wanted to do in every previous game’: Divinity’s head of design teases a new mechanic without saying what it is
While the gory trailer certainly turned heads, we still don't know much about Larian's upcoming Divinity game. Even the teases seem shrouded in mystery—design head...
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If you’ve got a spare 200 hours, the massively ambitious sci-fi grand strategy from the creators of X-COM: The Long War just launched out of early access
I have a theory, which is that video games ultimately exist to create the most complex simulation of defending Earth against alien threats possible, so...
