I would only play Halo: Campaign Evolved on handheld with upscaling

I’ve been playing Halo: Campaign Evolved on the rather beefy Asus ROG Xbox Ally X without upscaling and things aren’t looking pretty. Well, they are looking quite pretty, but they certainly aren’t running pretty. You’ll definitely want some upscaling to do that, and in my testing, FSR Medium is the best way to go.

Strangely, there isn’t an option to disable upscaling altogether in Halo Campaign Evolved as of the time of writing. There are instead ‘native’ modes with TSR, FSR or DLSS. This essentially acts like anti-aliasing, without any of the performance benefits of upscaling.

With TSR set to native, I saw an average fps of 20 and 1% lows of 14.3 fps.

With FSR set to native, I saw a similar 22 average fps and lows of 19 fps. I would have assumed these would be identical, but they are similar enough to be within some degree of variance. Either way, FSR might be a better shout if it’s taxing the silicon a little less.

I’ve been testing with the Asus ROG Xbox Ally X in performance mode, whilst plugged in, running at around 17 W. This is arguably the best mode for the handheld, being decently performant without being too loud. The ROG Xbox Ally X is no slouch in specs, kitted out with the Zen 5 AMD Ryzen Z2 Extreme and 24 GB of LPDDR5X memory. It’s on the higher end of the gaming handheld market right now.

There are some handheld-specific settings for Halo: Campaign Evolved. For instance, it has a very low graphical mode, which I couldn’t access outside of the plucky ROG Xbox Ally X. This tones down the graphics quality but gives you better performance in return.

My money would be on TSR between the three available upscalers. Over three separate gaming tests, I saw an average fps of 31 and lows of 25.6 fps on TSR Ultra, which is a bit higher than native. Personally, I’d like lows in the 30s for smoother gameplay, and FSR can get you that… at a cost.

Halo: Campaign Evolved | Very LowHalo: Campaign Evolved | LowHalo: Campaign Evolved | Medium

Avg FPS

1% Low FPS

FSR Low
49
39
FSR Medium
43
34
FSR Ultra
33
27
FSR Native
22
19
TSR Low
33
30
TSR Medium
32
28
TSR Ultra
31
26
TSR Native
20
14
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Halo: Campaign Evolved | Very Low DataProductValueFSR Low49 Avg FPS, 39 1% Low FPSFSR Medium43 Avg FPS, 34 1% Low FPSFSR Ultra33 Avg FPS, 27 1% Low FPSFSR Native22 Avg FPS, 19 1% Low FPSTSR Low33 Avg FPS, 30 1% Low FPSTSR Medium32 Avg FPS, 28 1% Low FPSTSR Ultra31 Avg FPS, 26 1% Low FPSTSR Native20 Avg FPS, 14 1% Low FPS

Avg FPS

1% Low FPS

FSR Low
32
27
FSR Medium
26
22
FSR Ultra
23
27
FSR Native
16
14
TSR Low
29
23
TSR Medium
29
25
TSR Ultra
29
25
TSR Native
16
14
010203040

Halo: Campaign Evolved | Low DataProductValueFSR Low32 Avg FPS, 27 1% Low FPSFSR Medium26 Avg FPS, 22 1% Low FPSFSR Ultra23 Avg FPS, 27 1% Low FPSFSR Native16 Avg FPS, 14 1% Low FPSTSR Low29 Avg FPS, 23 1% Low FPSTSR Medium29 Avg FPS, 25 1% Low FPSTSR Ultra29 Avg FPS, 25 1% Low FPSTSR Native16 Avg FPS, 14 1% Low FPS

Avg FPS

1% Low FPS

FSR Low
28
24
FSR Medium
24
23
FSR Ultra
21
18
FSR Native
14
12
TSR Low
29
24
TSR Medium
28
25
TSR Ultra
27
24
TSR Native
15
14
07.51522.530

Halo: Campaign Evolved | Medium DataProductValueFSR Low28 Avg FPS, 24 1% Low FPSFSR Medium24 Avg FPS, 23 1% Low FPSFSR Ultra21 Avg FPS, 18 1% Low FPSFSR Native14 Avg FPS, 12 1% Low FPSTSR Low29 Avg FPS, 24 1% Low FPSTSR Medium28 Avg FPS, 25 1% Low FPSTSR Ultra27 Avg FPS, 24 1% Low FPSTSR Native15 Avg FPS, 14 1% Low FPS

With FSR set to low, and using the Very Low graphical setting, I saw an average of 48.6 fps and lows of 38.6 fps. I’d call this ‘perfectly playable’ on the little 7-inch 1080p display. FSR Medium gave me an average fps of 42.6 with lows of 34 fps.

From my time so far, I reckon FSR Medium with very low graphics is the absolute sweet spot. That’s what I stuck with as I have continued playing the game after I got all my testing stats.

Medium settings on Asus ROG Xbox Ally XFutureVery low settings on Asus ROG Xbox Ally XFuture

FSR Low offers better performance, but it gives up too much clarity for me. FSR is genuinely really tough to justify on a bigger screen, so I wouldn’t bother on my main gaming PC, but FSR Medium with very low textures looks perfectly fine on the ROG Xbox Ally X.

And, most importantly, the difference between Low and Ultra graphics settings is surprisingly subtle here. It’s still more or less the same game: it’s just a little less pretty, and, with upscaling, has a slight bit more of a sheen to it in motion. Make sure to turn off motion blur, too. It’s awful.

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