Frostpunk 2 Hands-On Preview – My City Might Fall

I was terrible at Frostpunk 2. Prior to my two or so hours of hands-on playtime, I’d been warned by other journalists and creators to expect something brutally difficult. In fact, going into the play session without prior experience of the first game was basically a cardinal sin. I’d heard all about how the game consistently teeters on the precipice of a game-over screen at all times, I was both apprehensive and curious as to whether it could truly be that hard.

Having now played more than two hours of Frostpunk 2’s story mode, I completely get it. It’s the most in-depth and engrossing city-builder I’ve ever played, with a difficulty spike that’s definitely noticeable, but never feels unfair.

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