Super Mario RPG Review – The Enemy of My Enemy…

Super Mario RPG on Switch

When you’ve been rehashing the same ol’ conflict for so long, things tend to get a little bit stale. You start to recognize the familiar beats. Peach gets kidnapped, Bowser tries to marry her, Mario saves the day. What better way to freshen things up than by completely cutting Bowser’s castle in half in the opening of Super Mario RPG, and introducing a whole new threat that all parties now have to deal with? As the old adage goes, the enemy of my enemy is my friend, and having Bowser and Mario team up against a new face is incredibly charming.

The premise really is that simple. Things have gone awfully wrong in the Mushroom Kingdom. Peach goes missing after Bowser’s castle gets destroyed, and Mario quickly befriends new allies Mallow and Geno. The former is a marshmallow-looking dude who swears he’s a frog, while the latter is some sort of being who descended from the cosmos and is looking to collect seven stars to help battle the new threat, Smithy.

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