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The Engagement Channel Model
Posted on February 9, 2021October 15, 2021
by admin
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The Engagement Channel Model

In gamification, you will hear a lot about Flow. I myself have spoken about it many times. In games and gamification, we use it as a way to describe the moment that you get…

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Greyhawkery Comics: Cultists #49

Greyhawkery Comics: Cultists #49

How AI Coding Agents Can Unlock Materials Simulation with NVIDIA ALCHEMI Toolkit

How AI Coding Agents Can Unlock Materials Simulation with NVIDIA ALCHEMI Toolkit

Run Massive-Scale UMAP in Minutes Using Multiple GPUs—Without Losing Accuracy

Run Massive-Scale UMAP in Minutes Using Multiple GPUs—Without Losing Accuracy

Developing Nemotron 3.5 Lightning NVFP4 with QAD Using NVIDIA Model Optimizer

Developing Nemotron 3.5 Lightning NVFP4 with QAD Using NVIDIA Model Optimizer

Animal Farm the Game OR How to use games to introduce the classics to new audiences
Posted on January 5, 2021July 7, 2022
by admin
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Animal Farm the Game OR How to use games to introduce the classics to new audiences

Well, happy new year everyone. I wanted to start 2021 off by talking about an incredibly satisfying gaming experience I had over Christmas. Playing Animal Farm on my phone. For those that don’t know,…

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The Rewarded Video Ad Placement Playbook: Retention & Monetization

The Hero Wars Playbook: The Browser First Billion-Dollar Franchise

The Hero Wars Playbook: The Browser First Billion-Dollar Franchise

Do Rewarded Ads Actually Make Money on Web Games?

820 – Fire Emblem: Fortune’s Weave Direct & Miyamoto on Console Specs

820 – Fire Emblem: Fortune’s Weave Direct & Miyamoto on Console Specs

The Importance of Disruptors
Posted on December 11, 2020October 15, 2021
by admin
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The Importance of Disruptors

If you have looked at my User Types HEXAD or read any of my work (hey, Even Ninja Monkeys Like to Play is a great Christmas present to yourself or anyone you love….), you…

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A field guide to Gran Turismo 7’s 1.71 update, out today

A field guide to Gran Turismo 7’s 1.71 update, out today

Inside the brutal puzzles of Clive Barker’s Hellraiser: Revival 

Inside the brutal puzzles of Clive Barker’s Hellraiser: Revival 

(For Southeast Asia) Introducing Pulse Elevate – Sony Interactive Entertainment’s first wireless speakers for desktop gaming

(For Southeast Asia) Introducing Pulse Elevate – Sony Interactive Entertainment’s first wireless speakers for desktop gaming

New NBA 2K27 gameplay details on The City, co-op, MyNBA eras, and more

New NBA 2K27 gameplay details on The City, co-op, MyNBA eras, and more

What Would Mario Do – A Simple Decision Tool!
Posted on October 9, 2020July 6, 2022
by admin
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What Would Mario Do – A Simple Decision Tool!

Super Mario Bros on the NES has been around for a very long time now, yet still, it exudes class and is a masterclass in game design. One of the reasons for that, in…

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The Rewarded Video Ad Placement Playbook: Retention & Monetization

The Hero Wars Playbook: The Browser First Billion-Dollar Franchise

The Hero Wars Playbook: The Browser First Billion-Dollar Franchise

Do Rewarded Ads Actually Make Money on Web Games?

820 – Fire Emblem: Fortune’s Weave Direct & Miyamoto on Console Specs

820 – Fire Emblem: Fortune’s Weave Direct & Miyamoto on Console Specs

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Theme: Narrative Lite By ThemeDevStudios. Powered by WordPress.