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The Engagement Channel Model
Posted on February 9, 2021October 15, 2021
by admin
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The Engagement Channel Model

In gamification, you will hear a lot about Flow. I myself have spoken about it many times. In games and gamification, we use it as a way to describe the moment that you get…

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Streamlining Resource Binding with End-to-End Support for Vulkan Descriptor Heaps

Streamlining Resource Binding with End-to-End Support for Vulkan Descriptor Heaps

How KRAFTON Built PUBG Ally, a Co-Playable Character Powered by NVIDIA ACE

How KRAFTON Built PUBG Ally, a Co-Playable Character Powered by NVIDIA ACE

Scaling AI Inference Across Multiple GPUs Using NVIDIA TensorRT with Multi-Device Inference Support

Scaling AI Inference Across Multiple GPUs Using NVIDIA TensorRT with Multi-Device Inference Support

Greyhawkery Comics: Cultists #41

Greyhawkery Comics: Cultists #41

Animal Farm the Game OR How to use games to introduce the classics to new audiences
Posted on January 5, 2021July 7, 2022
by admin
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Animal Farm the Game OR How to use games to introduce the classics to new audiences

Well, happy new year everyone. I wanted to start 2021 off by talking about an incredibly satisfying gaming experience I had over Christmas. Playing Animal Farm on my phone. For those that don’t know,…

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Design-First Monetization: Integrating Video Rewards into Modern SaaS UI/UX

Design-First Monetization: Integrating Video Rewards into Modern SaaS UI/UX

813 – Nintendo Direct Dominates, Star Fox Demo, and Mario Kart World

813 – Nintendo Direct Dominates, Star Fox Demo, and Mario Kart World

The What, Why, and How of Rewarded Video Ad Monetization

How AI Startups Can Monetize Free Users Without Hurting Growth

How AI Startups Can Monetize Free Users Without Hurting Growth

The Importance of Disruptors
Posted on December 11, 2020October 15, 2021
by admin
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The Importance of Disruptors

If you have looked at my User Types HEXAD or read any of my work (hey, Even Ninja Monkeys Like to Play is a great Christmas present to yourself or anyone you love….), you…

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Highlights from Capcom Spotlight 2026 – Dragon’s Dogma, Onimusha, Monster Hunter, and more

Highlights from Capcom Spotlight 2026 – Dragon’s Dogma, Onimusha, Monster Hunter, and more

Star Wars: Galactic Racer hands-on report

The Ultimate Summer Sale Pairing: Steam Sale Meets GeForce NOW Discounts

The Ultimate Summer Sale Pairing: Steam Sale Meets GeForce NOW Discounts

Introducing the five new games of Jackbox Party Pack 12

Introducing the five new games of Jackbox Party Pack 12

What Would Mario Do – A Simple Decision Tool!
Posted on October 9, 2020July 6, 2022
by admin
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What Would Mario Do – A Simple Decision Tool!

Super Mario Bros on the NES has been around for a very long time now, yet still, it exudes class and is a masterclass in game design. One of the reasons for that, in…

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Design-First Monetization: Integrating Video Rewards into Modern SaaS UI/UX

Design-First Monetization: Integrating Video Rewards into Modern SaaS UI/UX

813 – Nintendo Direct Dominates, Star Fox Demo, and Mario Kart World

813 – Nintendo Direct Dominates, Star Fox Demo, and Mario Kart World

The What, Why, and How of Rewarded Video Ad Monetization

How AI Startups Can Monetize Free Users Without Hurting Growth

How AI Startups Can Monetize Free Users Without Hurting Growth

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  • Highlights from Capcom Spotlight 2026 – Dragon’s Dogma, Onimusha, Monster Hunter, and more
  • Deltarune Chapter 5 launches to nearly 300,000 concurrent players on Steam, Chapter 6 is coming in 2027
  • Streamlining Resource Binding with End-to-End Support for Vulkan Descriptor Heaps
  • Star Wars: Galactic Racer hands-on report
  • PC Gamer’s 2025 GOTY is yours for a ludicrous $24 during the Steam Summer Sale

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Theme: Narrative Lite By ThemeDevStudios. Powered by WordPress.