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The Engagement Channel Model
Posted on February 9, 2021October 15, 2021
by admin
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The Engagement Channel Model

In gamification, you will hear a lot about Flow. I myself have spoken about it many times. In games and gamification, we use it as a way to describe the moment that you get…

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How the NVIDIA Vera Rubin Platform is Solving Agentic AI’s Scale-Up Problem

How the NVIDIA Vera Rubin Platform is Solving Agentic AI’s Scale-Up Problem

Greyhawkery Comics: Cultists #35

Greyhawkery Comics: Cultists #35

Accelerated X-Ray Analysis for Nanoscale Imaging (XANI) of Novel Materials

Accelerated X-Ray Analysis for Nanoscale Imaging (XANI) of Novel Materials

Transform Video Into Instantly Searchable, Actionable Intelligence with AI Agents and Skills 

Transform Video Into Instantly Searchable, Actionable Intelligence with AI Agents and Skills 

Animal Farm the Game OR How to use games to introduce the classics to new audiences
Posted on January 5, 2021July 7, 2022
by admin
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Animal Farm the Game OR How to use games to introduce the classics to new audiences

Well, happy new year everyone. I wanted to start 2021 off by talking about an incredibly satisfying gaming experience I had over Christmas. Playing Animal Farm on my phone. For those that don’t know,…

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Why Hard Gates Drive Churn and Rewarded Access Drives Retention

Why Gaming Publishers Are Leaving Money on the Table

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

How to Add Rewarded Ads Without Touching Your Core Game Loop

The Importance of Disruptors
Posted on December 11, 2020October 15, 2021
by admin
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The Importance of Disruptors

If you have looked at my User Types HEXAD or read any of my work (hey, Even Ninja Monkeys Like to Play is a great Christmas present to yourself or anyone you love….), you…

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Vera Arrives: NVIDIA’s First CPU Built for Agents Lands at Top AI Labs

Vera Arrives: NVIDIA’s First CPU Built for Agents Lands at Top AI Labs

NVIDIA CEO Jensen Huang at Dell Technologies World: “Demand Is Going Parabolic, Utterly Parabolic”

NVIDIA CEO Jensen Huang at Dell Technologies World: “Demand Is Going Parabolic, Utterly Parabolic”

Time travel, trials, and treasure awaits in The Adventures of Elliot: The Millennium Tales

Time travel, trials, and treasure awaits in The Adventures of Elliot: The Millennium Tales

Official PlayStation Podcast Episode 541: Legendary Run

Official PlayStation Podcast Episode 541: Legendary Run

What Would Mario Do – A Simple Decision Tool!
Posted on October 9, 2020July 6, 2022
by admin
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What Would Mario Do – A Simple Decision Tool!

Super Mario Bros on the NES has been around for a very long time now, yet still, it exudes class and is a masterclass in game design. One of the reasons for that, in…

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Why Hard Gates Drive Churn and Rewarded Access Drives Retention

Why Gaming Publishers Are Leaving Money on the Table

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

808 – New Nintendo Movie Rumors, ZSNES Returns, and the Fall of Pokenational Geographic

How to Add Rewarded Ads Without Touching Your Core Game Loop

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Theme: Narrative Lite By ThemeDevStudios. Powered by WordPress.