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Using a database in Overcast
Posted on July 29, 2021September 7, 2022
by admin
Review

Using a database in Overcast

In the third (and last) part of this series we are taking a look at using the JDBC API to access a database via SFS2X Extensions. While this approach takes a bit more coding compared to the DBManager API (which we have explored in part 2) it also provides more sophisticated features such as working […]

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799 – Nintendo Partner Direct Drops Heat, Sektori Hooks Us, and Brandon Defeats Dracula

799 – Nintendo Partner Direct Drops Heat, Sektori Hooks Us, and Brandon Defeats Dracula

800 – Nintendo DMCA Storm, Xenoblade X Returns, and Remembering Hideki Sato

800 – Nintendo DMCA Storm, Xenoblade X Returns, and Remembering Hideki Sato

Fresher look, even more powerful platform!

Fresher look, even more powerful platform!

798 – Switch 2 Breaks Records, YouTube Confirms Native App, and Goodbye Comcept

798 – Switch 2 Breaks Records, YouTube Confirms Native App, and Goodbye Comcept

Getting Your Game Release Right – A Checklist
Posted on July 27, 2021October 15, 2021
by admin
All Review

Getting Your Game Release Right – A Checklist

Making a game is one thing. An impressive, creative and wonderful thing. But a game really comes to life when it is released to players....

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799 – Nintendo Partner Direct Drops Heat, Sektori Hooks Us, and Brandon Defeats Dracula

799 – Nintendo Partner Direct Drops Heat, Sektori Hooks Us, and Brandon Defeats Dracula

800 – Nintendo DMCA Storm, Xenoblade X Returns, and Remembering Hideki Sato

800 – Nintendo DMCA Storm, Xenoblade X Returns, and Remembering Hideki Sato

Fresher look, even more powerful platform!

Fresher look, even more powerful platform!

798 – Switch 2 Breaks Records, YouTube Confirms Native App, and Goodbye Comcept

798 – Switch 2 Breaks Records, YouTube Confirms Native App, and Goodbye Comcept

How to Encourage More Snacking and Less Feasting
Posted on July 22, 2021October 15, 2021
by admin
All News

How to Encourage More Snacking and Less Feasting

In early 2021 some clever bods* at a university wrote a research paper about how individual game mechanics affect player attrition (i.e. how many players...

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Play as the bugs in Starship Troopers: Ultimate Bug War, out March 16

Play as the bugs in Starship Troopers: Ultimate Bug War, out March 16

Tides of Tomorrow: how players will impact one another’s solo adventures, out April 22

Tides of Tomorrow: how players will impact one another’s solo adventures, out April 22

Marathon post-launch content includes free seasonal updates, new Runner shell, and more

Marathon post-launch content includes free seasonal updates, new Runner shell, and more

Bringing ILL to life: How the dev translates horror filmmaking chops into the game

Bringing ILL to life: How the dev translates horror filmmaking chops into the game

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before
Posted on July 7, 2021September 7, 2022
by admin
Devices

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before

Nvidia is the backbone of the Artificial Intelligence revolution.               Nvidia is the only firm providing vertically integrated artificial intelligence solutions for the datacenter, edge, robotics,...

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cuTile.jl Brings NVIDIA CUDA Tile-Based Programming to Julia

cuTile.jl Brings NVIDIA CUDA Tile-Based Programming to Julia

How to Minimize Game Runtime Inference Costs with Coding Agents

How to Minimize Game Runtime Inference Costs with Coding Agents

5 New Digital Twin Products Developers Can Use to Build 6G Networks

5 New Digital Twin Products Developers Can Use to Build 6G Networks

Building Telco Reasoning Models for Autonomous Networks with NVIDIA NeMo

Building Telco Reasoning Models for Autonomous Networks with NVIDIA NeMo

Relationships Between HEXAD Types
Posted on June 30, 2021January 17, 2022
by admin
All Devices

Relationships Between HEXAD Types

It’s been a while since I wrote about the HEXAD user types, but the world does not stand still and I keep seeing them turning up in academic papers – which is amazing, so…

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cuTile.jl Brings NVIDIA CUDA Tile-Based Programming to Julia

cuTile.jl Brings NVIDIA CUDA Tile-Based Programming to Julia

How to Minimize Game Runtime Inference Costs with Coding Agents

How to Minimize Game Runtime Inference Costs with Coding Agents

5 New Digital Twin Products Developers Can Use to Build 6G Networks

5 New Digital Twin Products Developers Can Use to Build 6G Networks

Building Telco Reasoning Models for Autonomous Networks with NVIDIA NeMo

Building Telco Reasoning Models for Autonomous Networks with NVIDIA NeMo

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