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Understanding Player Motivations – And How to Harness Their Power
Posted on August 4, 2021October 15, 2021
by admin
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Understanding Player Motivations – And How to Harness Their Power

We all play games for different reasons. Indeed, as individuals our motivations to play games shift continuously. Whether we’re playing to pursue the respite of...

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Announcing Horizon Hunters Gathering, Guerrilla’s new co-op action game 

Announcing Horizon Hunters Gathering, Guerrilla’s new co-op action game 

GeForce NOW Celebrates Six Years of Streaming With 24 Games in February

GeForce NOW Celebrates Six Years of Streaming With 24 Games in February

How John Carpenter’s Toxic Commando came to life, out March 12

How John Carpenter’s Toxic Commando came to life, out March 12

Nemotron Labs: How AI Agents Are Turning Documents Into Real-Time Business Intelligence

Nemotron Labs: How AI Agents Are Turning Documents Into Real-Time Business Intelligence

Using a database in Overcast
Posted on July 29, 2021September 7, 2022
by admin
Review

Using a database in Overcast

In the third (and last) part of this series we are taking a look at using the JDBC API to access a database via SFS2X Extensions. While this approach takes a bit more coding compared to the DBManager API (which we have explored in part 2) it also provides more sophisticated features such as working […]

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796 – Devon Pritchard Speaks, Bowser to Hasbro, and Switch 2 Sales Roll On

796 – Devon Pritchard Speaks, Bowser to Hasbro, and Switch 2 Sales Roll On

795 – Fire Emblem on NSO, Nintendo Year in Review & ROM Hack Rampage

795 – Fire Emblem on NSO, Nintendo Year in Review & ROM Hack Rampage

794 – Dragon Quest VII Demo Drops & Devon Pritchard Named New NOA President

794 – Dragon Quest VII Demo Drops & Devon Pritchard Named New NOA President

SFS2X price update, starting Feb 2nd, 2026

Getting Your Game Release Right – A Checklist
Posted on July 27, 2021October 15, 2021
by admin
All Review

Getting Your Game Release Right – A Checklist

Making a game is one thing. An impressive, creative and wonderful thing. But a game really comes to life when it is released to players....

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796 – Devon Pritchard Speaks, Bowser to Hasbro, and Switch 2 Sales Roll On

796 – Devon Pritchard Speaks, Bowser to Hasbro, and Switch 2 Sales Roll On

795 – Fire Emblem on NSO, Nintendo Year in Review & ROM Hack Rampage

795 – Fire Emblem on NSO, Nintendo Year in Review & ROM Hack Rampage

794 – Dragon Quest VII Demo Drops & Devon Pritchard Named New NOA President

794 – Dragon Quest VII Demo Drops & Devon Pritchard Named New NOA President

SFS2X price update, starting Feb 2nd, 2026

How to Encourage More Snacking and Less Feasting
Posted on July 22, 2021October 15, 2021
by admin
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How to Encourage More Snacking and Less Feasting

In early 2021 some clever bods* at a university wrote a research paper about how individual game mechanics affect player attrition (i.e. how many players...

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Announcing Horizon Hunters Gathering, Guerrilla’s new co-op action game 

Announcing Horizon Hunters Gathering, Guerrilla’s new co-op action game 

GeForce NOW Celebrates Six Years of Streaming With 24 Games in February

GeForce NOW Celebrates Six Years of Streaming With 24 Games in February

How John Carpenter’s Toxic Commando came to life, out March 12

How John Carpenter’s Toxic Commando came to life, out March 12

Nemotron Labs: How AI Agents Are Turning Documents Into Real-Time Business Intelligence

Nemotron Labs: How AI Agents Are Turning Documents Into Real-Time Business Intelligence

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before
Posted on July 7, 2021September 7, 2022
by admin
Devices

Nvidia’s 2021 Bubble, Eerily Similar To Other Bubbles That Came Before

Nvidia is the backbone of the Artificial Intelligence revolution.               Nvidia is the only firm providing vertically integrated artificial intelligence solutions for the datacenter, edge, robotics,...

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How Painkiller RTX Uses Generative AI to Modernize Game Assets at Scale

How Painkiller RTX Uses Generative AI to Modernize Game Assets at Scale

Build with Kimi K2.5 Multimodal VLM Using NVIDIA GPU-Accelerated Endpoints 

Build with Kimi K2.5 Multimodal VLM Using NVIDIA GPU-Accelerated Endpoints 

Greyhawkery Comics: Cultists #26

Greyhawkery Comics: Cultists #26

Greyhawkery Comics: Under #26

Greyhawkery Comics: Under #26

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TOP

  • Announcing Horizon Hunters Gathering, Guerrilla’s new co-op action game 
  • Logitech G’s chief engineer says there’s ‘no doubt’ the cutting-edge tech behind the Superstrike could be used in cheaper mice
  • Take-Two CEO says you can trust that GTA 6 release date because they’ve spent, like, so much money on marketing in the run-up to it, and they’re ‘Not selling hamburgers’ here
  • ‘We’ve never considered adding difficulty settings to the Nioh series’, says Nioh 3 game director, who gives players different ways to tackle challenges instead
  • GeForce NOW Celebrates Six Years of Streaming With 24 Games in February

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