Revenant Hill made a big impression on us when it was revealed back in May: Associate editor Ted Litchfield said it "looks to press the...
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Why Diablo 4’s loot filter isn’t ready yet: ‘Every perceivably simple decision has some kind of crazy cause and effect’
Diablo 4 has a big, small problem: inventory space. There's just not enough of it. Among all the other cool things coming next year in...
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Starfield Steam Beta Finally Lets Players Eat Their Chunks & Other QoL Updates
As players continue to explore the deepest reaches of the galaxy in Starfield, the team at Bethesda is still working tirelessly to improve, fix, and...
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Diablo 4 developer hints that the search for the secret cow level is going in the right direction: ‘If people have picked up any items from their cow campaigns, they should hang on to them’
The search for the Diablo 4 cow level is much more than a cowspiracy (apologies) at this point. IGN spoke to the game's production developer...
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Dev reveals that Half-Life could’ve been called ‘Bent’, ‘Screwed’, ‘Trash’, ‘CrYsis’, and my personal favourite, ‘Dirt’
Dario Casali, who started working at Valve in 1996, has started his own playthrough of the original 1998 Half-Life on YouTube (thanks, Gamesradar). The episodes...
