The Legend of Zelda franchise is one of the most famous in gaming history, with a history spanning almost forty years. Since then we’ve had...
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I played Citizen Sleeper 2: Starward Vector and talked to its creator about quests that ‘don’t give you the dragon money’, Mass Effect 2 as an ‘anti-reference’, and making RPGs that aren’t based on D&D
Citizen Sleeper—the original one—might be one of my favourite games ever, and it's for a lot of sentimental reasons. I played it right before getting...
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Monster Hunter Wilds looks like exactly the evolution of World I hoped for
"Living, breathing world" is a 100% an overused cliche when it comes to games, and I'm not going to tell you that you'll be so...
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Monster Hunter Wilds’ hunting horn will be more like World’s than Rise’s, but Capcom promises new moves: ‘If you’re a fan of the hunting horn, I’m sure you’re going to love it in Wilds’
If you want to make the developers behind Monster Hunter laugh, apparently there's an easy way to do it: just ask them about the hunting...
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Monster Hunter Wilds director says changes to the ecosystem are persistent: ‘Even as you return to base, the world outside is moving on and continuing where you left it in the background’
A decade ago, a Monster Hunter environment was essentially a series of battle rooms, with loading screens between each piece of the map. Chasing down...
