Interested in designing games? It can be incredibly rewarding (and lucrative), but it is also…
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The Cocos Game Engine & Monetization
Created in 2008, Cocos2D is a widely used game engine for creating iOS and Android…
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Optimize Your Games In Unity – The Ultimate Guide
When developing your game, one of the hardest things to do is optimization, no matter if you are creating a mobile, desktop or a console...
The Unity Game Engine & Monetization
Whether you’re thinking about becoming a game designer or you already have experience and are considering your game engine options, Unity should be on your...
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Load Balancing SmartFoxServer 2X with HAProxy
In this article we are going to explore several ways to use the open source HAProxy load balancer in conjunction with SFS2X, to increase the scalability and availability of a multiplayer project. We are going to show different configurations for TCP and Websocket connections and several ways to setup the system for common use cases. […]