Our collection of Ad Revenue providers is growing. A couple weeks back, we were shouting about Applovin MAX being added into the mix of things....
The Metrics Behind Hyper-Casual Games (Industry Report)
We’ve been getting our research on, and looking into the metrics behind successful hyper-casual games. You can read our full findings here. But just in...
Using a database in Overcast
In the third (and last) part of this series we are taking a look at using the JDBC API to access a database via SFS2X Extensions. While this approach takes a bit more coding compared to the DBManager API (which we have explored in part 2) it also provides more sophisticated features such as working […]
Getting Your Game Release Right – A Checklist
Making a game is one thing. An impressive, creative and wonderful thing. But a game really comes to life when it is released to players....
Animal Farm the Game OR How to use games to introduce the classics to new audiences
Well, happy new year everyone. I wanted to start 2021 off by talking about an incredibly satisfying gaming experience I had over Christmas. Playing Animal Farm on my phone. For those that don’t know,…