Another day, another strange secret found in the crevices of Stardew Valley's 1.6 update. It's only been two days since it was released, and so...
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Dragon’s Dogma 2 NPCs are making CPUs weep and tanking the frame rate, but Capcom is ‘looking into ways to improve performance in the future’
Dragon's Dogma 2 is a stellar RPG, but as you may have noticed in our performance analysis it's not exactly the smoothest one. It's incredibly...
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‘You name it, we made it faster’—The State of Unreal keynote didn’t just show off Unreal Engine 5.4 graphical goodies, but major performance optimisations too
Epic has delivered its annual keynote at this years GDC 2024, the "State of Unreal" address, and while there were plenty of demos showing off...
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AMD promises less fuzziness and flickering from improved FSR 3.1 upscaling algorithm
AMD has a new version of its FidelityFX Super Resolution upscaling: FSR 3.1. The new and improved upscaling algorithm includes temporal stability improvements, which essentially...
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Putting the roleplay back in the RPG was a huge reason for Cyberpunk 2077’s recent metro and romance updates, says associate game director: ‘It’s easy to overlook’
Cyberpunk 2077's 2.0 update was a huge overhaul for the game's RPG systems, arriving hand-in-hand with the stellar expansion Phantom Liberty. But you might've noticed...
