The epic saga of My Hero Academia has drawn to a close, but the adventure continues! Relive the excitement and immerse yourself in the world of the anime with the highly anticipated release of My Hero Academia: All’s Justice.
The game features a story mode that lets you relive the anime’s final season as well as play original missions crafted specifically for the game.
Join us for a unique look here as we delve into the creation of these unique, game-original scenarios.
Unique, original game modes
My Hero Academia: All’s Justice offers two original game modes to enjoy: Team Up Mission and Hero’s Diary, which is unlocked by completing Team Up Mission.
In TeamUp Mission, you’ll become a student in Class 1-A at U.A. High School and experience hero activities in a virtual space that mirrors the U.A. High Class 1-A student activity. Use the Quirks of the students in Class 1-A to take on parkour movements and various missions, fully enjoying your hero activities.
Hero’s Diary is a mode where you can catch a glimpse of the unknown daily lives of the Class 1-A students. Enjoy three episodes each for all 20 students to your heart’s content.
Behind the scenes: How the game’s original elements were born
Are you curious to know the kind of challenges and innovations involved in incorporating the original elements into My Hero Academia: All’s Justice?
Here’s an inside scoop from our production team:
The decisions behind selecting episodes for Hero’s Diary mode
In this game’s TeamUp Missions, you can experience the growth of each Class 1-A character leading up to the final battle through lesson missions that take place behind the scenes of the manga and anime. However, student life includes not only lessons but also daily life filled with communication with friends and colleagues. To allow you to experience the world of My Hero Academia more deeply and enjoy student life, we’ve focused on depicting each character’s daily life in Hero’s Diary.
We’ve carefully selected game-original stories that show the relationships between all the Class 1-A students. Fun fact: the scenario production was supervised weekly by the manga and anime production team – working together to create these unique in-game scenes was a special experience.
For example, you’ll be able to see Bakugo hanging out with classmates like Iida after school at a family restaurant or catch a sweet moment with Kirishima & Koda as they look for animals. We hope you’ll enjoy the Hero’s Diary, which is unique to the game.
The meaning behind the collectible items found in various mission types
The customizable items you can obtain as rewards are designed not only to show off your achievements to opponents in online battles, but also to be enjoyable when playing offline. We’ve implemented multiple designs with your favorite characters as motifs.
The HUD is a particularly popular customizable item among the development staff. In Japan, there’s a culture of customizing vehicles and bags with visuals that prominently display your favorite characters, like itasha (decorated cars) and itabags (decorated bags). During development, we were happily working on what we affectionately called Ita-HUDs. We hope you’ll enjoy creating your own unique customizations.
Also, the cards that you can obtain by exploring missions and stages feature many famous scenes from the past of My Hero Academia, so be sure to collect them.
The story hidden in the unique character movements using Quirks, immersing players in the world of My Hero Academia
Of course, we’ve focused on recreating the abilities from the battles and making you feel the power of the Quirks, but this game goes beyond that. We’ve designed the movement actions of each character so that you can experience on the town maps how you might use a Quirk if you had it – how you could move around the town, or how you could solve problems. This is something that many of you probably felt while watching My Hero Academia.
When designing Deku’s light parkour movement actions, we were conscious of both sharpening and toning down the actions, taking into consideration the differences in Quirks between him and other heroes and villains in this world.
While maintaining a light movement speed, we’ve made subtle adjustments based on the Quirk comparisons of the characters, as Iida is, of course, faster in this world. We encourage you to experience the Quirks of each Class 1-A character in the TeamUp Mission.
My Hero Academia: All’s Justice is scheduled to be released on February 6. We hope you’ll enjoy this new My Hero Academia experience that can only be found in this game. Early unlock characters are also available as pre-order bonuses so be sure to get this opportunity.
