In the current landscape of the games industry, where publishers are increasingly looking to do more of the same, only investing in the safe bets of big ongoing franchises to offset high development costs, it’s going to take a cunning mix of innovative gameplay with new and interesting ideas in storytelling to keep the single-player market growing and not just surviving.
Enter Clair Obscur: Expedition 33 developer, Sandfall Interactive—a French studio led by ex-Ubisoft developers dedicated to crafting exactly those single-player stories since their founding in 2020.
