It’s been a minute, but the Savage Planet franchise continues! We’re back for number two… same folks, same franchise, same studio, but with a new name: Raccoon Logic.
Formerly Typhoon Studios, we originally developed Journey to the Savage Planet (originally released in 2020 and currently available as part of the PlayStation Plus Game Catalog). Now our new sci-fi co-op adventure Revenge of the Savage Planet, a comical survival story of explorers entertaining themselves to death, is set to blast off on PS5 and PS4 in May 2025.
You’ll build and customize your own habitat, explore the alien landscape, scan everything, catalog everything and hopefully figure out how to survive. With more planets, our sequel is a bigger and brighter universe. With co-op from the start and a new third person perspective, you’ll run, jump, shoot and collect your way through four vibrant planets, crafting and upgrading your abilities while uncovering hidden secrets within.
Today we’re revealing a fifth, secret planet filled with some… not so natural creatures, while members of our team share insight into the design philosophies behind its creation.
First, check out the video below!
In this new world, exploration is still a must! There are creatures to capture, lakes to swim, mountains to climb, rails to grind, and a secret den of fun to uncover. Our fifth world features an interior lair, a stark contrast to our organic and natural open worlds, with the goal of making our world anything but predictable! Here’s some of our team to explain more:
A world inspired by retro arcades and 90’s entertainment
“Filled with fresh challenges, insane verticality, and unique modified creatures, this final world answers all the game’s lingering questions.“
– Studio Head, Reid Schneider
“Our digital juxtaposition is a narrative vehicle to reinforce the mystery of something beyond the natural sights of our planets. We speak to Slappi’s character through this dark and dangerous lair he created. Of course, we still have all the weird and wacky alien creatures we’re known for.“
– Lead Designer, Steve Masters
“The sound design went in the opposite direction as well, contrasting our instrumentation with a very digitally produced feeling. We began with a pinball machine meets game show set tone, but as it evolved, we focused on being inside a giant computer with playful 8-bit sparkles.“
– Audio Director, Cameron Jarvis
“We wanted to bring entertainment value and robot toys are intriguing and fun! We looked back to various retro arcade gaming sources of inspiration to develop this nostalgic vibe. We embodied a hard surface modeling style with retro wave neon colors paying homage to 90s entertainment.“
– Art Director, Erick Bilodeau
Local and online co-op
In Revenge of the Savage Planet, there are many ways to play, including online co-op with cross-play and couch co-op (local split screen). And if you aren’t feeling up to sitting on the same couch with another real human being, we also have single-player mode!
“Our systematic design approach creates extraordinary interactions and outcomes that you can explore and experiment with. We’ve designed it into the world, the characters, your entire experience. Every time you play, you’ll discover something new and experience it differently.“
– Producer, Noemie L’Ecuyer
Wishlist on PlayStation Store to stay informed of the May launch week specials, including an in-game trash panda suit and launch discount. Pre-order, purchase, and launch details to be revealed soon.
Thanks for supporting the Savage Planet franchise. Revenge of the Savage Planet launches on PS5 and PS4 in May 2025. Onward and upward!