I don't usually get my hopes up when it comes to people online collectively making the right decision. I've been around long enough to know...
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Instead of difficulty, Obsidian designer Josh Sawyer thinks in terms of 3 RPG player archetypes: ‘What are they trying to get out of this game?’
In a new video on his YouTube channel, Obsidian studio design director Josh Sawyer dug into how he thinks about difficulty when making a game....
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Highguard is fine when you don’t have an internet in your ear telling you it’s nasty
Let's set aside the noxious cloud of internet surrounding Highguard for a second, ignore those overwhelmingly negative Steam reviews full of folks who've played it...
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Hytale update adds a new weapon for summoning undead hordes, but keep your early access expectations in check
I may have missed out on the original Minecraft era, but I'm not making that mistake a second time as Hytale accounted for most of...
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Hasbro is being sued by its own shareholders for printing so many damn Magic cards, ‘destroying the long-term value of the brand’
Between the $1000 30th anniversary editions, the swath of licensed crossover sets, and the six discrete Dwight Schrute cards, the recent years of Magic: The...
