Indie games survived the theoretical "indiepocalypse" of 10 years ago and they survived the influx of AAA escapees of five years ago, and if we...
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Capcom and Ubisoft developers surprised by DLSS 5 announcement: “We found out at the same time as the public”
Among the many debates surrounding Nvidia's DLSS 5 announcement is one about artist autonomy and creative freedom. Effectively, the question is 'do these tools hinder...
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Asus ROG Strix XG27JCG review
The last time I gamed on a 4K 27-inch display, what I really wanted were even more pixels. Over eight million obviously just ain't enough....
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Clair Obscur’s narrative lead says while it’s ‘a painful process’ to write, AI has never tempted her: ‘The whole point of writing is to express what I have in my head’
One of the most irritating facets of the AI hullabaloo—as someone moderately invested in making things—is the assertion that AI finally 'unlocks creatives to make...
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Arc Raiders devs wanted to make it an adventure game more than a shooter: ‘We saw more potential in allowing players to explore rather than just shoot’
Until Arc Raiders pivoted away from being a solely PvE boss fight race, production director Caio Braga said in a recent GDC talk that no...
