Microsoft continued the rollout of its future Xbox plans at GDC today in a talk hosted by VP of next generation Jason Ronald. Titled "Building...
Valve says almost 6,000 games made over $100K on Steam last year
In a new talk at the Game Developers Conference Valve has shared some Steam data that, among other things, shows a lot of developers are...
Overhauling Minecraft’s world generation was like ‘trying to build a skyscraper with hand tools’ which basically scared Mojang off of continuing massive yearly updates
Back in my day there were only three channels on TV and one Minecraft update per year. For years, Mojang's schedule revolved around the annual...
Valve clarifies what’s required for a game to be Steam Machine and Steam Frame verified, but it just makes me worry about the Gabecube even more
At this year's GDC event in San Francisco, Valve gave a talk on its Steam hardware family (pdf warning), focusing on just what developers need...
‘We are definitely not doing QTEs’, said Dispatch’s creative director before doing QTEs: ‘We just needed it to not suck’
With the games we used to make [at Telltale], we were so conditioned to gameplay being a thing you had to do to check a...
