Much of the current videogame landscape can be traced back to systems and design decisions either first conceived or formalized in World of Warcraft. From...
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Overwatch director says addressing the 5v5 versus 6v6 debates late ‘cost us trust’: ‘We should have listened sooner’
The single most controversial change in Overwatch 2 (now Overwatch) was its shift to having five players on each team instead of six. Dropping one...
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Using Simulation to Build Robotic Systems for Hospital Automation
Healthcare faces a structural demand–capacity crisis: a projected global shortfall of ~10 million clinicians by 2030, billions of diagnostic exams annually... Source
A retired Microsoft engineer is training an AI to master Robotron: 2084, an incredibly difficult arcade game about a robot uprising
Eugene Jarvis hasn't made a game in around a decade, and is enjoying a well-deserved retirement, but in the 1980s especially this guy made the...
