"That was a very satisfying half of the year," begin Artur Ganszyniec's closing comments as the credits roll on CD Projekt's original Witcher game from...
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Blizzard isn’t going to let World of Warcraft players suffer from outdated character customization for long, but it’s going to take some time to fix
One thing is immediately noticeable when you create a character in World of Warcraft as one of its newest races: The amount of customization options...
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Assassin’s Creed Shadows is still getting updates, and it just added manual jumping to the delight of many a parkour enthusiast: ‘I picked a good time to reinstall’
It's not exactly Mirror's Edge, but the robust free-running parkour system has always been a huge draw for Assassin's Creed enjoyers. It changes a lot...
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How open world Soulslike deckbuilder Death Howl was built
When we first started working on Death Howl, if you had told me we were building an “open world, soulslike deckbuilder,” I would have looked...
When Overwatch said it was returning to the story, I did not expect its most genius decision: Reworking maps for the fun of it
Overwatch's story is a bit all over the place; there's no denying it. Nearly a decade on from the launch of the first game, we're...
