If there's one good thing to come out of this year, it's the huge influx of horse-brained sickos (hello) who are now well and truly...
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Clair Obscur’s famously small (but not that small) developer isn’t interested in becoming less not-that-small: ‘I think it’s good to have limitations when you are creative’
Sandfall Interactive, developer of this year's megahit Clair Obscur: Expedition 33, is a famously small developer. So small, in fact, that there was a whole...
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How Clair Obscur: Expedition 33 made some of us fall in love with parrying, and as our resident parry sicko, I won’t say ‘I told you so’—actually no, wait, I will
As a connoisseur of both traditional soulslikes and parry-based ones, I have watched, mournfully, as my fellow FromSoftware enjoyers hit Sekiro: Shadows Die Twice—a game...
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10 indie games from 2025 that delighted the PlayStation Indies teams
The joy of working with indies is never knowing what you’ll stumble upon next. Every year brings something unexpected and delightful, no matter what your...
An indie dev worried about being seen as a ripoff after discovering a game similar to the one they were making, but then the original dev responded: ‘Don’t be discouraged’
One of the most amazing things about modern games is that if you can think of a game you want to play, it probably exists...
