The question of whether AI art and RPG tools are ethical for Dungeons & Dragons is perhaps the single most volatile topic in the tabletop...
How to Fix Over-Looted Tabletop Campaigns: Gold, Gear, and Reward Inflation
Loot inflation is one of the most insidious problems in tabletop roleplaying games because it rarely looks like a problem until it is too late...
Reputation as a DND Game Mechanic: Beyond Just DM Notes
Reputation is arguably the most underutilized system in Dungeons & Dragons, often relegated to the realm of “flavor text” or vague Dungeon Master intuition. Most...
Tabletop RPG Encounter Design as Story Beats, Not Just XP Budgets
Every experienced Game Master knows the specific, sinking feeling of running a technically perfect combat that falls completely flat. You followed the encounter building rules...
Designing Prophecies That Don’t Railroad Your DN&D Players
Prophecy is arguably the most seductive and dangerous narrative tool available to a Dungeon Master. It promises to imbue a campaign with epic weight, ancient...
