Building truly photorealistic 3D environments for simulation is challenging. Even with advanced neural reconstruction methods such as 3D Gaussian Splatting…
Building truly photorealistic 3D environments for simulation is challenging. Even with advanced neural reconstruction methods such as 3D Gaussian Splatting (3DGS) and 3D Gaussian with Unscented Transform (3DGUT), rendered views can still contain artifacts such as blurriness, holes, or spurious geometry—especially from novel viewpoints. These artifacts significantly reduce visual quality and can…
