If there's a recent game-dev story I'm ravenous to hear more about, it's this: what the hell happened with Hardsuit Labs' version of Vampire: The...
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One the the best parts of Phasmophobia’s success is the new wave of co-op horror games, ‘There was nothing, now there’s obviously quite a lot’
One of Phasmophobia's greatest successes is its lasting effect on the horror genre. Multiplayer horror has always had a foothold amongst the subgenres' finest, but...
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Understanding Memory Management on Hardware-Coherent Platforms
If you're an application developer or a cluster administrator, you’ve likely seen how non-uniform memory access (NUMA) can impact system performance. When an... If you’re...
AMD and Intel teaming up to stick it to Arm has led to ‘significant progress’ improving x86 after just a year
A year ago today Intel and AMD teamed up to defend x86, establishing an advisory group called the x86 Ecosystem Advisory Group (EAG). It's job...
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Peak dev’s next co-op game—Crashout Crew—is like spinning a plate, except the plate has a bunch of dynamite on it, and also somebody put bees in the road
Aggro Crab, the developer of hit co-op game Peak and arbiter of "friendslop" (although we're still undecided on that phrase here at PC Gamer), have...
