It's been one heck of a week for serious Valve news, thanks largely to founder Monica Harrington's new GDC talk about the company's early days....
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‘We made one big mistake’: Destiny 2 developer reveals how a small team dedicated to player retention led to a 20 hour server outage and character rollback
Destiny 2 has had a turbulent history—it's a game that, since its release in 2017, has seen many ups, downs, and outright blunders. So a...
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REPO dev says it wasn’t actually inspired by Lethal Company, and started as a singleplayer cleaning game: ‘It was nice, but far from what REPO is now’
You’d be forgiven for thinking REPO is a lot like Lethal Company. Both games involve fetching precious objects, hiding from things that go bump in...
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Helldivers 2 composer recalls stomping around his apartment and channeling ‘Super Patriotism’ to capture Arrowhead’s satirical vision in music: ‘The satire works because the music believes it’s a pure patriotic love without irony or criticism’
Almost every element of Helldivers 2 is dripping with satire. The voice lines, story, and even individual armor pieces parody patriotism while telling a story...
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Valve’s DRM was inspired by an exec’s nephew, who ‘used a $500 check I’d sent him for school expenses and bought himself a CD-ROM replicator… he sent me a lovely thank you note’
One of this year's most interesting GDC talks was delivered by Monica Harrington, a founding member of Valve and the company's first chief marketing officer,...
