Atomfall is a game full of surprises. It’s part of what makes the RPG stand out from its peers. On its default setting, there are no waypoints or objective markers to guide you. You can venture off into Slattendale, find a note that points you in a vague direction and fall down an hours-long rabbit hole following a lead to a story’s end and a nice little reward. What I didn’t expect, was a surprise that hit incredibly close to home for me specifically.
In the opening hours of Atomfall, you’ll likely find yourself in Wyndham Village. It’s a quaint little place, typical of the UK’s Lake District. Stone walls, traditional pubs, a village green, and a dramatic backdrop comprised of towering mountains and tranquil lakes. Busy following a note that led me to the boathouse by the edge of the water, I overheard some NPCs conversing. And that’s when it happened.