Towers of Aghasba early access launches November 19, content roadmap detailed

A studio only gets to launch its very first game once! Everyone here at Dreamlit Games is incredibly excited to debut our upcoming open-world fantasy builder, Towers of Aghasba, which launches into Early Access on November 19. We can’t wait for you to experience this fantastical world as you design your island with bustling settlements and nurture thriving ecosystems while fighting off the withered invasion.

Why early access? 

This project is an ambitious open-world sandbox developed by a small team, with core mechanics intended to let players shape their island however they like. It’s also one of the first in-development early access titles coming to PS5. By launching into early access, we can involve our community in the development process, allowing us to better balance, polish, and iterate on these core components. This allows us to introduce new content and features based directly on your feedback.

You can still count on a fun, fantastical experience, with lots of content to explore right from the start of our Early Acess journey— but we’ll be adding additional polish and updates in the weeks ahead. Here’s a roadmap of what to expect from Towers of Aghasba at launch— and throughout early access: 

Launch content

The initial launch of Towers of Aghasba is already brimming with content, deep gameplay systems, a compelling narrative, and a vast world to explore. We release with:

Six regions to explore

Exploration across vast open-world lands—climbing, gliding, and riding mounts

Ruins and relics to discover, unlocking ancient knowledge

Leisure activities (eg. fishing!)

Three types of settlements to build, design, and decorate

Three types of ecosystems to grow

50+ unique creatures

150+ decorations to craft

Single-player and co-op gameplay

Invite up to three friends to your island to build up your settlements, tend to your ecosystems, take on challenging withered foes, and discover secrets across the world

Post-launch roadmap

As with any early access title, the launch is just the beginning. We have plenty in store for the weeks and months following the release, from introducing new systems while expanding existing ones, new quests and narratives, new regions to explore, and more.

Q4 2024

Post-launch support

Quality of life updates

Polish and fixes

Q1 2025

New regions to unlock and explore

New quest lines

A fresh cast of characters

Time of day-related gameplay

Offline play mode

Expanded glider traversal mechanics

Photo Mode

Player Emotes

Q2 2025

New mounts and mount management system

Expanding multiplayer activities and experiences

Crossplay

Player character customization

Improved Townfolk AI

Improved Shimudex functionality

Q3 2025

New regions unlocked

New withered quest lines and characters

Giant withered demon combat

Cold environmental effects

New creatures

Creature relationship systems

Q4 2025

New biome type–shallow water

New ecosystem type–water ecosystem

New village type–fishing village

New creatures

New foliages

New quest lines and characters

Q1 2026

New regions unlocked

Hot environmental effects

New creatures

Town happiness system

Building customization

Q2 2026

Increased Tower levels

New major questlines

Apart from all these exciting and ambitious plans for the road ahead, an important aspect in guiding the development of Towers of Aghasba through early access is you. 

We feel it’s important to have the community involved in the development of our game to provide the best experience possible. Your feedback and suggestions are integral in the decisions we make and we hope to expand our roadmap to accommodate our player community’s requests.

Let’s build an incredible, unique, ambitious, and special game together. You can pre-order the game now, and dive into the adventure with us next week when Towers of Aghasba launches into Early Access on November 19 on PS5.

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