A studio only gets to launch its very first game once! Everyone here at Dreamlit Games is incredibly excited to debut our upcoming open-world fantasy builder, Towers of Aghasba, which launches into Early Access on November 19. We can’t wait for you to experience this fantastical world as you design your island with bustling settlements and nurture thriving ecosystems while fighting off the withered invasion.
Why early access?
This project is an ambitious open-world sandbox developed by a small team, with core mechanics intended to let players shape their island however they like. It’s also one of the first in-development early access titles coming to PS5. By launching into early access, we can involve our community in the development process, allowing us to better balance, polish, and iterate on these core components. This allows us to introduce new content and features based directly on your feedback.
You can still count on a fun, fantastical experience, with lots of content to explore right from the start of our Early Acess journey— but we’ll be adding additional polish and updates in the weeks ahead. Here’s a roadmap of what to expect from Towers of Aghasba at launch— and throughout early access:
Launch content
The initial launch of Towers of Aghasba is already brimming with content, deep gameplay systems, a compelling narrative, and a vast world to explore. We release with:
Six regions to explore
Exploration across vast open-world lands—climbing, gliding, and riding mounts
Ruins and relics to discover, unlocking ancient knowledge
Leisure activities (eg. fishing!)
Three types of settlements to build, design, and decorate
Three types of ecosystems to grow
50+ unique creatures
150+ decorations to craft
Single-player and co-op gameplay
Invite up to three friends to your island to build up your settlements, tend to your ecosystems, take on challenging withered foes, and discover secrets across the world
Post-launch roadmap
As with any early access title, the launch is just the beginning. We have plenty in store for the weeks and months following the release, from introducing new systems while expanding existing ones, new quests and narratives, new regions to explore, and more.
Q4 2024
Post-launch support
Quality of life updates
Polish and fixes
Q1 2025
New regions to unlock and explore
New quest lines
A fresh cast of characters
Time of day-related gameplay
Offline play mode
Expanded glider traversal mechanics
Photo Mode
Player Emotes
Q2 2025
New mounts and mount management system
Expanding multiplayer activities and experiences
Crossplay
Player character customization
Improved Townfolk AI
Improved Shimudex functionality
Q3 2025
New regions unlocked
New withered quest lines and characters
Giant withered demon combat
Cold environmental effects
New creatures
Creature relationship systems
Q4 2025
New biome type–shallow water
New ecosystem type–water ecosystem
New village type–fishing village
New creatures
New foliages
New quest lines and characters
Q1 2026
New regions unlocked
Hot environmental effects
New creatures
Town happiness system
Building customization
Q2 2026
Increased Tower levels
New major questlines
Apart from all these exciting and ambitious plans for the road ahead, an important aspect in guiding the development of Towers of Aghasba through early access is you.
We feel it’s important to have the community involved in the development of our game to provide the best experience possible. Your feedback and suggestions are integral in the decisions we make and we hope to expand our roadmap to accommodate our player community’s requests.
Let’s build an incredible, unique, ambitious, and special game together. You can pre-order the game now, and dive into the adventure with us next week when Towers of Aghasba launches into Early Access on November 19 on PS5.