Simulate Elastic Objects in Any Representation with NVIDIA Kaolin Library

Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream…

Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream applications like robotics, design, AR/VR, and games, it must be possible to manipulate these 3D models in a physically plausible way. This poses a major challenge to traditional physics simulation algorithms, which were designed to…

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