Rise of the Ronin on PlayStation 5
I should preface this review by saying that I have played every Team Ninja soulslike and even reviewed Stranger of Paradise, so I had a decent idea of what I was getting into with Rise of the Ronin. I knew enough to be a little hesitant because I like the genre but am not always great at it. With that, I was pleased to find that Rise of the Ronin is far more Nioh than Wo Long: Fallen Dynasty, even if it utilizes tweaked mechanics from both.
However, Rise of the Ronin does something that no soulslike has really done before: it offers a choice in difficulty level. This simple inclusion, which has opened so many debates since the release of the first Dark Souls, changed a potentially frustrating experience into one I could actually enjoy. By including one simple thing, I could actually enjoy combat without feeling like I was constantly charging at a brick wall. I do hope this catches on because it works incredibly well in practice.